Using the ImageData functions #javascript #HTML5 #CSS3 .
In this new section we are going to explore how to use the
ImageData functions. With my previous ray tracing method I create
an optical illusion by deforming an ImageData on a sphere. Now the
camera is inside of the sphere on its center and oriented as a Euler
radius. I have added a function to choose the quality of the rendering
which is linked to its framerate. You can use the mouse to look around
and click to zoom or unzoom.