Filiform 3D engine - Using a vectorised silhouette

Using the previous vectorial conversion ‪#‎javascript‬ ‪#‎HTML5‬ ‪#‎CSS3‬

Click to change the orbit and speed around the planet. Here we use an
old version of my wire 3D engine and the last algorithm I created to
convert the silhouette of the map of the world to vectorial data. You
can find the sample here to vectorise other silhouettes.

More useful functions and samples here